ASTO
This is to that.
My contributionConcept development · Game and interaction design · AI authoring workflow design · Development direction · Editorial review
The project in five slides
ASTO is a browser word puzzle in which sixteen words hide four analogies. Players find two pairs that share a relationship and arrange them into “A is to B as C is to D.”
The idea came from playing NYT Connections and noticing comparisons that weren’t part of the intended solutions. Its four-word format suggested a different challenge: finding a relationship that repeats across two pairs.
I originated the concept, designed the game experience, and directed AI-assisted development. To create its puzzles, I developed a pipeline of specialized agents and a Review Studio where I play, evaluate, revise, and approve boards before publication. The project became my capstone for a course in multi-agent AI development.